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REPorter - Battleground Map (0.8.2)

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Change Log:
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0.8.2 - 04.12.12
+ 5.1 bump.
+ Translations update.

0.8.1 - 08.10.12
+ Small bugfix.
+ Translations update.

0.8 - 28.08.12
+ WARNING! This version work only on 5.x clients!
+ Added preliminary support of new battlegrounds.
+ Slimmed down some maps. They are smaller now.
+ Minor bug fixes.
+ Translations update.

0.7.1 - 31.07.12
+ Drycoded bug fix for Rated EOTS. I hope it work. If not - let me know. But this time please include proper error log.
+ Minor bug fixes.
+ Translations update.

0.7 - 17.05.12
+ New synchronization system was implemented. See "Known limitations" paragraph.
+ Added option to show report bar over the map.
+ Vehicles on IoC now have name tooltip.
+ Removed /reporter slash command.
+ Due to some changes map scale setting was reverted to default value. Sorry.
+ Multiple bug fixes.

0.6.1 - 09.05.12
+ Map now can be moved properly when scale <1.
+ Updated Korean translation.

0.6 - 08.05.12
+ Health of gates on IoC/Sota is now tracked and visible.
+ Win estimator now support IoC.
+ New option to set map scale was added.
+ Player arrow not cover timers anymore.
+ Added Korean translation.
+ Multiple cosmetic tweaks.

0.5 - 06.05.12
+ First public version.

Description:
--------------------
Version 0.8+ work only on 5.x client!

Features:

Slim and readable overview of current battleground.
Allows you to quickly send reports. About the current position or any other on the map.
Capture timers of all battleground nodes are tracked.
Health of the gates is visible on Isle of Conquest and Strand of the Ancients.
Winner estimator will provide you time left to end of battleground.
Synchronizes the state of the battle between REPorter users.
Low memory usage.

Keybinds:

Hold Shift + Alt to hide all player blips and show node timers/gate health.
Click any node to open report menu.
Click score estimator to send it to battleground channel.

Known limitations:

If player join IoC/SotA that is already in progress REPorter will try get current gate health levels from other REPorter users. If it fail to synchronize - All values that might be incorrect will be shown in red. Additionally some reports will be disabled to prevent sending incorrect data to other players.

TODO:

Allow sending some crucial BG data between users of REPorter.
Add options to resize map.
And many, many other smaller things...

Used libraries:

LibShefkiTimer by Shefki


Help with localization is appreciated:
>>> HERE <<<


If you like my work, please consider donation.

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