Change Log:
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Changelog
1.2.2
Raise dead has been moved to the Reminder Icon for Death Knights. It will only be shown in combat, and for Blood only if the player does not have the Death Pact talent
1.2.1
Bug fix. Elemental Blast was recommended for Enhancement Shamans even though they had chosen another lvl 90 talent.
1.2.0
Major changes in code structure and how NextUp does things. For the user, the visible changes are as follows:
Enhancement specialization: The Priority Icon now changes much smoother and shows the next spell's icon ahead of time if no spell is ready to be used just yet.
Bug with the GCD calculation fixed. It made the priority icon freak out when haste pushed the GCD below the 1 sec cap.
Made a couple of changes to the Blood and Frost Death Knight specs as suggested by user comments on WoWinterface:
For Blood, Raise Dead will now only be recommended if the player did NOT select the Death Pact talent. In that case, the player will most likely want to manage that cooldown manually.
For Frost, Pillar of Frost has been moved to the Reminder Icon, so the player can choose not to use Pillar of Frost on trash mobs.
The Combo Point Indicator now shows Lightning Shield charges 3-7 instead of 1-5 for elemental shamans, since knowing when it's about to cap is more important than knowing the lower counts.
1.1.6
Unholy Death Knight specialization added. Minor improvements made to Frost and Blood Death Knight priorities.
1.1.5
Updates all around! Most specs' priorities have been tweaked for even better performance.
For level 90 characters, the global cooldown is now calculated from their haste rating, instead of using the base 1.5 seconds.
NextUp does now check who cast a DOT or debuff that affects the player's priority.
Two specs added: Blood and Frost Death Knight.
1.1.4
Bug fix. Retribution priorities were not loaded properly.
1.1.3
General spel...
Description:
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NextUp 1.2.2
This version moves Raise Dead to the Reminder Icon for all Death Knight Specs. It will only be shown in combat, and for Blood only if the player didn't choose the Death Pact talent. For Frost it will be recommended in conjunction with Pillar Of Frost. This change was made based on a suggestion in the comments.
Feel free to give me more feedback about various aspects of NextUp, and I'll do my best to make it even better.
See the change log for more details.
I've had a couple of requests about specs to be added. I'll try to accommodate those, but some specs will take longer than others.
Features
NextUp helps the player with in-combat decision making. It does this by showing the player three icons:
Priority icon
Shows the recommended ability to use next global cooldown for maximum DPS, based on:
- which abilities are on cooldown
- the player's current resources such as combo points / Lightning Shield charges / Maelstrom Weapon charges / holy power / runes
- mana / rage / energy / runic power
- buffs on the player
- debuffs and DOT:s on the target
The Priority icon ensures that the player gets maximum uptime on their buffs, debuffs and DOT:s. It does not show offensive or defensive cooldowns such as Heroism or Survival Instincts though, as they might be needed for certain phases of boss encounters.
NextUp's priority lists are not my own design. They are gathered from up to date guides on sites such as Simulationcraft.org, IcyVeins.com and ElitistJerks.com. I trust their thorough testing and theorycrafting to provide the best priorities for each spec.
Interrupt icon
Shows the player's interrupt skill if their target is casting an interruptable spell. The interrupt icon also shows other skills that are not on the global cooldown, such as a warriors Heroic Strike.
Reminder icon
Rem...
--------------------
Changelog
1.2.2
Raise dead has been moved to the Reminder Icon for Death Knights. It will only be shown in combat, and for Blood only if the player does not have the Death Pact talent
1.2.1
Bug fix. Elemental Blast was recommended for Enhancement Shamans even though they had chosen another lvl 90 talent.
1.2.0
Major changes in code structure and how NextUp does things. For the user, the visible changes are as follows:
Enhancement specialization: The Priority Icon now changes much smoother and shows the next spell's icon ahead of time if no spell is ready to be used just yet.
Bug with the GCD calculation fixed. It made the priority icon freak out when haste pushed the GCD below the 1 sec cap.
Made a couple of changes to the Blood and Frost Death Knight specs as suggested by user comments on WoWinterface:
For Blood, Raise Dead will now only be recommended if the player did NOT select the Death Pact talent. In that case, the player will most likely want to manage that cooldown manually.
For Frost, Pillar of Frost has been moved to the Reminder Icon, so the player can choose not to use Pillar of Frost on trash mobs.
The Combo Point Indicator now shows Lightning Shield charges 3-7 instead of 1-5 for elemental shamans, since knowing when it's about to cap is more important than knowing the lower counts.
1.1.6
Unholy Death Knight specialization added. Minor improvements made to Frost and Blood Death Knight priorities.
1.1.5
Updates all around! Most specs' priorities have been tweaked for even better performance.
For level 90 characters, the global cooldown is now calculated from their haste rating, instead of using the base 1.5 seconds.
NextUp does now check who cast a DOT or debuff that affects the player's priority.
Two specs added: Blood and Frost Death Knight.
1.1.4
Bug fix. Retribution priorities were not loaded properly.
1.1.3
General spel...
Description:
--------------------
NextUp 1.2.2
This version moves Raise Dead to the Reminder Icon for all Death Knight Specs. It will only be shown in combat, and for Blood only if the player didn't choose the Death Pact talent. For Frost it will be recommended in conjunction with Pillar Of Frost. This change was made based on a suggestion in the comments.
Feel free to give me more feedback about various aspects of NextUp, and I'll do my best to make it even better.
See the change log for more details.
I've had a couple of requests about specs to be added. I'll try to accommodate those, but some specs will take longer than others.
Features
NextUp helps the player with in-combat decision making. It does this by showing the player three icons:
Priority icon
Shows the recommended ability to use next global cooldown for maximum DPS, based on:
- which abilities are on cooldown
- the player's current resources such as combo points / Lightning Shield charges / Maelstrom Weapon charges / holy power / runes
- mana / rage / energy / runic power
- buffs on the player
- debuffs and DOT:s on the target
The Priority icon ensures that the player gets maximum uptime on their buffs, debuffs and DOT:s. It does not show offensive or defensive cooldowns such as Heroism or Survival Instincts though, as they might be needed for certain phases of boss encounters.
NextUp's priority lists are not my own design. They are gathered from up to date guides on sites such as Simulationcraft.org, IcyVeins.com and ElitistJerks.com. I trust their thorough testing and theorycrafting to provide the best priorities for each spec.
Interrupt icon
Shows the player's interrupt skill if their target is casting an interruptable spell. The interrupt icon also shows other skills that are not on the global cooldown, such as a warriors Heroic Strike.
Reminder icon
Rem...