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IfThen (1.8.1)

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Change Log:
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Version1.8.1(2013-04-25)-Wow patch 5.2.0
New variables:

%StatUniquePets% -Number of unique pets your character has.

Bugfix:

Fixed bug in getEquippedItems() that caused a LUA error when calling related functions (like Report() %itemlevel% and so on) when zoning into instances.

Documentation:

Updated the text for the events "Casted" and "Casting". There is no change in the underlying events just a clarification in the documentation.
"Casted" will trigger on the start of (and sometimes during) channeled spells, and at the end of non-channeled spells.
"Casting" will trigger on the start of non-channeled spells.

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Version1.8.0(2013-03-05)-Wow patch 5.2.0

General:

Updated .TOC for WOW patch 5.2.0

Bugfix:

HaveCooldown() should be less prone to return true for spells because of the global cooldown.

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Version1.7.9(2013-02-07)-Wow patch 5.1.0

General:

Search-results in the edit window are now clickable. You will then be taken to the documentation page for the function or variable you selected.
You can now click on a function listed under the "See also" section of the documentation to jump directly to that function.
Parser errors are now clickable. It will take you directly to the page and line number in question.
Parser will now output page and linenumber for lines that fail to parse properly. The parser will also output all errors under a single error-header.
Added a new 'LineNumber' feature. When enabled it will show linenumbers in the editor.
'Search & H...

Description:
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Allows you to create your own IF THEN statements that will dynamically change the function of a button.
This addon is intended for people that have a basic understanding of programming. Specifically conditional If-Then statements.
The addon allows you to write your own if-then statements that will be evaluated and run whenever you press a button, or they can trigger on certain events ingame.
It provides a simple text editor, a fully documented API and some simple If-Then syntax so that you can string together almost anything you want to react to.

Examples:

IF HasOpenQuest("My daily fishing quest") AND InZone("Stormwind")
THEN Cast("Fishing");


OnEvent("GroupInvite") AND InLFGQueue()
THEN DeclineInvite() AND Reply("Sorry, I am already in the LFG queue");


Look at the FAQ page for the most asked questions, and the Examples page for examples.

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