Change Log:
--------------------
Version History
BarKeep 50200.03
-----------------
- Corrected an error related to PvP MicroMenu button.
- Increase the FrameStrata of the various buttons to reduce the liklihood they'll be covered by other UI elements preventing mouse clicks.
BarKeep 50200.02
-----------------
- Corrected an error related to removed VehicleBar code.
BarKeep 50200.01
-----------------
- Updated .TOC file to 5.2.
BarKeep 50100.03
-----------------
- Fix to /BK UI - some controls didn't appear.
- Attempt to fix the talent change-over issue.
- Miscellaneous tidy-ups around eventing - moved to hooksecurefuncs to ensure no possibilities of conflicts.
- Removed some old code that was commented out.
50000.01 - 50100.01
--------------------
- Conversion to WoW 5.0 & 5.1
BarKeep 40300.02
-----------------
- Change to ensure the LFR and the new raid tab works.
BarKeep 40300.01
-----------------
- Change to the Encounter Journal to ensure it works.
- Initial attempt to fix the BonusActionBar for in-combat stance switching.
BarKeep 40200.01
-----------------
- Initial *must* fixes for patch 4.2.
BarKeep 40000.06
-----------------
- Fix for ActionButton1 stance bar issue.
BarKeep 40000.05
-----------------
- Likely fix for the 'hidden Totembutton reappearing' issue.
- Improved ActionButton1 frame set-up.
BarKeep 40000.04Beta
---------------------
- An attempt to fix the Glyph taint issue some people are reporting (I'll need feedback whether it solves the issue).
BarKeep 40000.03
-----------------
- Fixes the Guildbutton on the MicroMenuBar.
- Adds the ability to scale the Shape Bar separately from the MainBar.
- Adds the ability to hide and scale the Totem Bar.
- Reorganizes the settings pane to fit in all the new settings.
BarKeep 40000.02
-----------------
- Fixes the BonusActionBar issues and the scaling of a couple of the bars.
BarKeep 40000.01
-----------------
- WoW patch 4.01 version.
BarKeep ver...
Description:
--------------------
BarKeep
** Now with support of bars that only appear on mouseover via the optional BarKeep_BarFader add-on. BarKeep_BarFader can be found in the 'Optional Files' tab. **
Here are the main features:
All the main action buttons can be configured to have from 1-12 buttons.
All the main action bars can be reconfigured to have up to 12 rows, so you can have 6 buttons x 2 rows, 3 buttons by 4 rows etc. This is done still using the Blizzard button code for compatibility.
All the main action bars can be scaled independently of one another.
Stance bar, possess bar, and pet bar can all be relocated to where the user wants them to be.
All bars can be hidden if you want, some using the Blizzard options from the interface menu, others using BarKeep.
The options are configured by a GUI accessed from /barkeep or /bk.
It uses an event / hook based structure for minimal CPU usage.
I want to say thanks to the previous developers of this CleanBar & CleanBarAdvanced since BarKeep would not be possible without their initial help.
So why use BarKeep?
It enables complete rearrangement and scaling of the Blizzard bars and so has some advantages over the traditional bar mod:
It uses Blizzards buttons (and button code). So pretty much it's always compatible if Blizzard make any changes.
Its really light in use - doesn't use a lot of memory and CPU cycles.
It seems pretty stable as a result of the above.
It'll work with cooldown, ranged mods that work with Blizzard buttons and also ButtonFacade with another small mod.
Commands:
/barkeep - show the config screen.
/bk - show the config screen.
FAQ:I can't see all the bars when I first use the addon. All I see are the '+'s that enable the bar placement? - Use the Blizzard 'Action Bars' tab in the interface menu to set which bars are active or not, just as you would the Blizzard bars.
How do I set the K...
--------------------
Version History
BarKeep 50200.03
-----------------
- Corrected an error related to PvP MicroMenu button.
- Increase the FrameStrata of the various buttons to reduce the liklihood they'll be covered by other UI elements preventing mouse clicks.
BarKeep 50200.02
-----------------
- Corrected an error related to removed VehicleBar code.
BarKeep 50200.01
-----------------
- Updated .TOC file to 5.2.
BarKeep 50100.03
-----------------
- Fix to /BK UI - some controls didn't appear.
- Attempt to fix the talent change-over issue.
- Miscellaneous tidy-ups around eventing - moved to hooksecurefuncs to ensure no possibilities of conflicts.
- Removed some old code that was commented out.
50000.01 - 50100.01
--------------------
- Conversion to WoW 5.0 & 5.1
BarKeep 40300.02
-----------------
- Change to ensure the LFR and the new raid tab works.
BarKeep 40300.01
-----------------
- Change to the Encounter Journal to ensure it works.
- Initial attempt to fix the BonusActionBar for in-combat stance switching.
BarKeep 40200.01
-----------------
- Initial *must* fixes for patch 4.2.
BarKeep 40000.06
-----------------
- Fix for ActionButton1 stance bar issue.
BarKeep 40000.05
-----------------
- Likely fix for the 'hidden Totembutton reappearing' issue.
- Improved ActionButton1 frame set-up.
BarKeep 40000.04Beta
---------------------
- An attempt to fix the Glyph taint issue some people are reporting (I'll need feedback whether it solves the issue).
BarKeep 40000.03
-----------------
- Fixes the Guildbutton on the MicroMenuBar.
- Adds the ability to scale the Shape Bar separately from the MainBar.
- Adds the ability to hide and scale the Totem Bar.
- Reorganizes the settings pane to fit in all the new settings.
BarKeep 40000.02
-----------------
- Fixes the BonusActionBar issues and the scaling of a couple of the bars.
BarKeep 40000.01
-----------------
- WoW patch 4.01 version.
BarKeep ver...
Description:
--------------------
BarKeep
** Now with support of bars that only appear on mouseover via the optional BarKeep_BarFader add-on. BarKeep_BarFader can be found in the 'Optional Files' tab. **
Here are the main features:
All the main action buttons can be configured to have from 1-12 buttons.
All the main action bars can be reconfigured to have up to 12 rows, so you can have 6 buttons x 2 rows, 3 buttons by 4 rows etc. This is done still using the Blizzard button code for compatibility.
All the main action bars can be scaled independently of one another.
Stance bar, possess bar, and pet bar can all be relocated to where the user wants them to be.
All bars can be hidden if you want, some using the Blizzard options from the interface menu, others using BarKeep.
The options are configured by a GUI accessed from /barkeep or /bk.
It uses an event / hook based structure for minimal CPU usage.
I want to say thanks to the previous developers of this CleanBar & CleanBarAdvanced since BarKeep would not be possible without their initial help.
So why use BarKeep?
It enables complete rearrangement and scaling of the Blizzard bars and so has some advantages over the traditional bar mod:
It uses Blizzards buttons (and button code). So pretty much it's always compatible if Blizzard make any changes.
Its really light in use - doesn't use a lot of memory and CPU cycles.
It seems pretty stable as a result of the above.
It'll work with cooldown, ranged mods that work with Blizzard buttons and also ButtonFacade with another small mod.
Commands:
/barkeep - show the config screen.
/bk - show the config screen.
FAQ:I can't see all the bars when I first use the addon. All I see are the '+'s that enable the bar placement? - Use the Blizzard 'Action Bars' tab in the interface menu to set which bars are active or not, just as you would the Blizzard bars.
How do I set the K...