Change Log:
--------------------
v2.18.005_6-07-2013:
+ Now handles QuestPointer POI's
+ Once again fixed blip profession detection
- Some old/erroneous code
v2.18_6-04-2013:
+ TOC update to 50300
+ Pet Battle fading handled similar to combat fading
+ Changed handling of the WatchFrame by just having the mover move MinimapCluster
+ I fixed the blips in the case you don't have a profession.
+ A short list of acceptable blip style names to /jmm
+ super awesome reset command for debugging purposes.
v2.17_11-28-2012:
+ TOC update to 50100
+ Added custom height to WatchFrame
v2.16_11-26-2012:
+ Hopefully fully fixed the WatchFrame issue
+ Added node textures
+ Added node blinking
+ Added blended node
v2.14_11-17-2012:
+ Reworked the fix into the code
+ Fixed the TomTomLite arrow not re/setting appropriately
v2.13_11-16-2012:
+ Fix for graphical bug involving WatchFrame and DurabilityFrame
+ Fixed the nil error when trying to collect Minimap buttons
+ Some clean-up
- Changelog: reversed version number with month, this has been corrected.
v2.12_11-07-2012:
+ New icons control options
+ Fixed the Icons on Minimap alpha/strata
+ Cleaned /slash commands
+ Some Zone Text control added
- No need to ignore/grab Icons
- No need for debug code if it works 99.98%
- Load Order my foot...
v2.11_11-07-2012:
+ Added some code for debugging
+ Added some items/options
+ Now supports addon Minimap Icons
+ Fading support for all handled Icons
+ Streamlined some object handling
- Need to add option commands for new items
- I lost track of minor changes
v2.09_11-05-2012:
+ Now "fades" in/out for combat
+ No longer fades icons, addon buttons, or zone text with alpha
+ Compass now has scaling/alpha options
+ Added a mover for the buffs frame
+ Fixed placement issues for items on the Minimap
+ Zone text space is wider
- Soft re/set
v2.08_11-03-2012:
+ Fixed a possible bug with combat fading
+ Moved a few things here or there
- Erroneous code
v2.05_11-02...
Description:
--------------------
Features include:
Compass shown above the minimap and below the zone text.
Coordinates on the bottom of the minimap.
The date when the time is shown.
Mousewheel enabled zoom in/out.
Movers to move some simple UI frames.
Combat fading.
Fading.
Scaling.
Gathering blip textures.
Addon Icon handling.
Arrow for TomTomLite.
Optional Dependancies:
TomTomLite
Commands/Help:
/jmm or /jmm help - for a list of commands
/jmm unlock - to unlock the movable frames.
/jmm lock - to lock the movable frames and save their positions.
Show Cased Addons:
These were used to give examples of the parenting detection.
Minimap Button Frame
Armory
Notes:
I did this twice because my login cookie timing out........ Complete description of everything and BOOM, gone.
QuestPointer is now handled pro...
--------------------
v2.18.005_6-07-2013:
+ Now handles QuestPointer POI's
+ Once again fixed blip profession detection
- Some old/erroneous code
v2.18_6-04-2013:
+ TOC update to 50300
+ Pet Battle fading handled similar to combat fading
+ Changed handling of the WatchFrame by just having the mover move MinimapCluster
+ I fixed the blips in the case you don't have a profession.
+ A short list of acceptable blip style names to /jmm
+ super awesome reset command for debugging purposes.
v2.17_11-28-2012:
+ TOC update to 50100
+ Added custom height to WatchFrame
v2.16_11-26-2012:
+ Hopefully fully fixed the WatchFrame issue
+ Added node textures
+ Added node blinking
+ Added blended node
v2.14_11-17-2012:
+ Reworked the fix into the code
+ Fixed the TomTomLite arrow not re/setting appropriately
v2.13_11-16-2012:
+ Fix for graphical bug involving WatchFrame and DurabilityFrame
+ Fixed the nil error when trying to collect Minimap buttons
+ Some clean-up
- Changelog: reversed version number with month, this has been corrected.
v2.12_11-07-2012:
+ New icons control options
+ Fixed the Icons on Minimap alpha/strata
+ Cleaned /slash commands
+ Some Zone Text control added
- No need to ignore/grab Icons
- No need for debug code if it works 99.98%
- Load Order my foot...
v2.11_11-07-2012:
+ Added some code for debugging
+ Added some items/options
+ Now supports addon Minimap Icons
+ Fading support for all handled Icons
+ Streamlined some object handling
- Need to add option commands for new items
- I lost track of minor changes
v2.09_11-05-2012:
+ Now "fades" in/out for combat
+ No longer fades icons, addon buttons, or zone text with alpha
+ Compass now has scaling/alpha options
+ Added a mover for the buffs frame
+ Fixed placement issues for items on the Minimap
+ Zone text space is wider
- Soft re/set
v2.08_11-03-2012:
+ Fixed a possible bug with combat fading
+ Moved a few things here or there
- Erroneous code
v2.05_11-02...
Description:
--------------------
Features include:
Compass shown above the minimap and below the zone text.
Coordinates on the bottom of the minimap.
The date when the time is shown.
Mousewheel enabled zoom in/out.
Movers to move some simple UI frames.
Combat fading.
Fading.
Scaling.
Gathering blip textures.
Addon Icon handling.
Arrow for TomTomLite.
Optional Dependancies:
TomTomLite
Commands/Help:
/jmm or /jmm help - for a list of commands
/jmm unlock - to unlock the movable frames.
/jmm lock - to lock the movable frames and save their positions.
Show Cased Addons:
These were used to give examples of the parenting detection.
Minimap Button Frame
Armory
Notes:
I did this twice because my login cookie timing out........ Complete description of everything and BOOM, gone.
QuestPointer is now handled pro...