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SnailUI (0.8.2)

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Change Log:
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Change log for SnailUI

This is where I will document the changes made for SnailUI in each release.

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Version 0.8.2
Dismantle timer added for Rogues
Recuperate timer added for Rogues
Fixed a bug where the auto vendor/repair module wasn't working under certain conditions
Fixed a bug where SnailUI wasn't rolling greed on green items under certain conditions
Fixed a bug where the meter's active time was not displaying correctly
Fixed a bug where chat urls were not working correctly

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Version 0.8.1
Fixed a bug where the slash command wasn't working correctly
The meter will now show a player's active time in their tooltip to better detect afkers
The meter will now record the last 5 fights and can be viewed by scrolling over the Damage/Healing button
Most guild recruiting messages are now hidden by default, this can be changed in the in-game options
Action buttons now have a better looking appearance when pushed
Automated garbage collector added
Anti-spam measures for chat have been added
SnailUI will now automatically roll greed on green items
URL support for chat has been added
The focus bar has been changed for Hunters to appear similarly to a Warrior's rage bar
A snail will now replace the horde/alliance banners that show up before a battleground/challenge mode begins (right after the timer)
Vanilla theme removed
Battleground timers have been skinned
Fixed many other minor bugs
Fixed a bug where the extra action button sometimes was not displaying correctly
Timers will now appear above the raid frames instead of below them for healers
Inactive opacity for frames changed from 10% to 25%
Life Cocoon healing indicator added
Mage timers started...

Description:
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SnailUI

SnailUI is a pixel perfect UI, meaning everything is aligned perfectly. SnailUI skins almost everything, including the minimap, action bar, casting bars, etc. SnailUI is currently in a beta state, so there are probably plenty of bugs to be found. I would appreciate it if you reported them in the comments or through Twitter. :)

A lot of aspects of SnailUI can be changed via the in game interface options (or by typing /SUI or /SnailUI) or via the lua files themselves. This UI is also using !NoTaint to fix talent related bugs and Tuk's warlock bars addon as a temporary fix until oUF is updated. Should you need to contact me, I can be found via Twitter. (@1Snail)

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Features
Fully supports any resolution (less than 1024x768 can look strange) and any multisample level
Theme based UI
Supports all classes and specs, changing based on what your current spec is
Some specific talents are supported (Such as removing pet bars if you have Grimoire of Sacrifice for Warlocks)
A lot of Healbot-esque features are supported such as health prediction
Very small and very fast
Hides a lot of frames that you do not need to see in combat to reduce clutter (Can be shown by clicking the 'Show Misc Frames' button at the top )
Widescreen action buttons (First time I have ever seen someone do this)
Easy central focused class bars to help you watch your character more easily (Get out of that fire!)
Easy to extend or create your own themes
All class bars are supported (Combo point bar, rune bar, etc.)
Automatically repairs your items when visiting a vendor
Automatically sells all gray items when visiting a vendor
Automatically releases when you die in a battleground
Action/item button cooldown text that is similar to OmniCC
Extr...

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