Change Log:
--------------------
v3.00b
====
Big Changes
-----------
* Designed to support classes/specs from level 1 to 90 (1-9 has no specialisation)
* Bag items, equipment, buffs and spells may be freely used for rotations and cooldowns
* Supports user supplied modules. WDW functions mostly as a generic engine now. Template & instructions provided
* Interface panels greatly expanded
* Added Windwalker Monks
* Management of specified shown or excluded cooldowns reworked / improved
* Spell IDs used throughout, no more spell names. To use an itemID simply make it negative
* Distance to target now much enhanced and supports all target types (as best as is allowed by Blizzard)
* Charge display enhanced and standardised across the classes/specs
* Almost all the globals removed and replaced with a much smaller set. Globals file & descriptions provided
* Debug mode. Ability to also limit debug messages to a predefined subset of messages
Fixes
-----
* Frost DK check for T15 2P bonus in Soul Reaper trigger in rotations
* A spilling erors and a gramar eror fixed cuz im not 2 clevr
* Position sometimes not saved fixed
* Creeping memory use
Smaller Enhancements
--------------------
* Rotation selection no longer by mouse wheel. Lots of keybindings possible now
* Two new config options for managing Global Cooldowns
* Test for 'interruptible' now specially checks for channelled spells bypassed by Blizzard's regular API call
* Removed buff check exclusion for non-DKs when mounted. Response to user feedback
* Option added to show everything when not in combat/aggro/instance (works in sync with 'Missing Buffs' option)
* Added the "minus" UnitClassification for NPC minions. ("Minions" shown in WDW rather than "minus")
* If target is a player then the usual target information text replaced with some basic player relevant stuff
* Interface options panel better organised, some rewordings
* Friendly audible login welcome sound, tailored for races
* New error, warning, debug messag...
Description:
--------------------
Now v3.0 BETA. v2.xx is still available. Following applies to v3.00b
Description
A DPS maximiser. Displays a sequence of icons from left to right, representing the order in which you should use your abilities so that maximum DPS may be achieved. You 'plug in' modules for your class/specialisation into a single AddOn, ensuring a consistent and familiar interface across the range of your characters.
Supported Class/Specialisations
Windwalker Monks (not in v2.03 but in v3.0)
Enhancement Shaman (coming later to v3.0)
Elemental Shaman (coming later to v3.0)
Arcane Mages (coming later to v3.0)
Fire Mages
Frost Mages
2H Frost Death Knights (coming later to v3.0)
DW Frost Death Knights (coming later to v3.0)
All Others - See 'Modules' below
DPS Rotations/Priorities
The author has already researched the most popular and effective rotation for your character. Allowance has been made for the Talents you have chosen. We Don't Wipe presents the next few abilities you should use. Due to randomness in the game, the queue of abilities will constantly change depending upon cooldowns, critical strike "procs", useful combinations, and so on.
We Don't Wipe is perfect for anyone wishing to come to grips with the latest thinking for the mechanics of a class/specialisation. Perfect for beginners through to raiders.
For notes specific to a class/spec you should see the respective Module download page.
Features
Priority queue displayed as a dynamic sequence of up to 10 icons
Dynamic class relevant Charge display (e.g. Maelstrom Weapon / Arcane Charges)
Accurate distance range estimation
Modularised: Make your own rotations and upload and share with others!
Prompts for interrupts, mob dis...
--------------------
v3.00b
====
Big Changes
-----------
* Designed to support classes/specs from level 1 to 90 (1-9 has no specialisation)
* Bag items, equipment, buffs and spells may be freely used for rotations and cooldowns
* Supports user supplied modules. WDW functions mostly as a generic engine now. Template & instructions provided
* Interface panels greatly expanded
* Added Windwalker Monks
* Management of specified shown or excluded cooldowns reworked / improved
* Spell IDs used throughout, no more spell names. To use an itemID simply make it negative
* Distance to target now much enhanced and supports all target types (as best as is allowed by Blizzard)
* Charge display enhanced and standardised across the classes/specs
* Almost all the globals removed and replaced with a much smaller set. Globals file & descriptions provided
* Debug mode. Ability to also limit debug messages to a predefined subset of messages
Fixes
-----
* Frost DK check for T15 2P bonus in Soul Reaper trigger in rotations
* A spilling erors and a gramar eror fixed cuz im not 2 clevr
* Position sometimes not saved fixed
* Creeping memory use
Smaller Enhancements
--------------------
* Rotation selection no longer by mouse wheel. Lots of keybindings possible now
* Two new config options for managing Global Cooldowns
* Test for 'interruptible' now specially checks for channelled spells bypassed by Blizzard's regular API call
* Removed buff check exclusion for non-DKs when mounted. Response to user feedback
* Option added to show everything when not in combat/aggro/instance (works in sync with 'Missing Buffs' option)
* Added the "minus" UnitClassification for NPC minions. ("Minions" shown in WDW rather than "minus")
* If target is a player then the usual target information text replaced with some basic player relevant stuff
* Interface options panel better organised, some rewordings
* Friendly audible login welcome sound, tailored for races
* New error, warning, debug messag...
Description:
--------------------
Now v3.0 BETA. v2.xx is still available. Following applies to v3.00b
Description
A DPS maximiser. Displays a sequence of icons from left to right, representing the order in which you should use your abilities so that maximum DPS may be achieved. You 'plug in' modules for your class/specialisation into a single AddOn, ensuring a consistent and familiar interface across the range of your characters.
Supported Class/Specialisations
Windwalker Monks (not in v2.03 but in v3.0)
Enhancement Shaman (coming later to v3.0)
Elemental Shaman (coming later to v3.0)
Arcane Mages (coming later to v3.0)
Fire Mages
Frost Mages
2H Frost Death Knights (coming later to v3.0)
DW Frost Death Knights (coming later to v3.0)
All Others - See 'Modules' below
DPS Rotations/Priorities
The author has already researched the most popular and effective rotation for your character. Allowance has been made for the Talents you have chosen. We Don't Wipe presents the next few abilities you should use. Due to randomness in the game, the queue of abilities will constantly change depending upon cooldowns, critical strike "procs", useful combinations, and so on.
We Don't Wipe is perfect for anyone wishing to come to grips with the latest thinking for the mechanics of a class/specialisation. Perfect for beginners through to raiders.
For notes specific to a class/spec you should see the respective Module download page.
Features
Priority queue displayed as a dynamic sequence of up to 10 icons
Dynamic class relevant Charge display (e.g. Maelstrom Weapon / Arcane Charges)
Accurate distance range estimation
Modularised: Make your own rotations and upload and share with others!
Prompts for interrupts, mob dis...