Change Log:
--------------------
r17
* quick updated for Mists of Pandaria
note: untested
r16
* updated for 4.1
* the selected nameplate won't be resized by default, anymore (aka adWidth and adHeight are set to 0)
- the option is still there, however ...
note:
- untested, just a quick fix for 4.1
r15
* selected nameplates will now be larger than others
* added options to set the increased size for selected plates
- adWidth = 14-- additional width for selected nameplate (hpWidth + adWidth)
- adHeight = 4-- additional height for selected nameplate (hpHeight + adHeight)
* fixed totem icon display, which broke in r14, because of level display ... D'OH!
r14
* added Totem of Tranquil Mind support
* added Spirit Link Totem support
* added 1px border around totem icons
* added highlight for selected nameplate
* tweaked level and name position code
* added an option to set a font shadow offset (default: FontShadowOffset = 0)
- 1 = (1,-1), 1.5 = (1.5, -1.5), ...
r13
* forgot to include raidicon texture ...
r12
* Totems are now shown as icons
* some CVars are now set by default
- SetCVar("ShowClassColorInNameplate", 1)
- SetCVar("nameplateShowEnemyTotems", 1)
* added level display ...
* some minor visual tweaks
r11
* removed some obsolete code
* small visual tweaks
r10
* toc update for patch 4.x
* code rewritten, extremely simplified, no longer based on caelNameplates
* removed class icon code
* removed separate config - some options (size, etc) can still be found in dNameplates.lua
* level is now hidden
* names are no longer abbreviated
NOTE:
Blizzards Nameplates are still bugged and seem to show/hide randomly. This addon modifies blizzards nameplates instead of replacing them. Therefore the same oddly behaviour will happen. This is Blizzards fault. Once Blizzard will fix their code, the issue will be gone. ;)
r9
* nicer raid icon position...
r8
* replaced the "glow border" with a solid border, to match m...
Description:
--------------------
Custom minimalistic and lightweight nameplates.
Features
* works with PlateBuffs
* spell icon
* name text is colored by threat
* Totems are shown as icons
* current health value
- current health value is hidden @100% health
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* added hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...
NPCs are not class coloured, never.
Hostile players are only class coloured out of a sanctuary (which excludes Dalaran for example). Generally said, they are class coloured in PvP, which also means they have to be flagged for PvP on a PvE server.
FAQ
1. Where'z teh options?
Take a look into your World of Warcraft folder: Interface\Addons\dNamePlates\dNameplates.lua. You can open this file with Wordpad, Notepad or any other text editor. I recommend Notepad++ - it's free, google it.
note: If you change anything, you have to reload your interface, either via /rl, /console reloadui or log out ingame.
Credits
p3lim - for Overhead
hankthetank - raid icon texture
Cyprias - for helping me to improve the code
Config
local TEXTURE = mediaFolder.."dA"
local FONT = mediaFolder.."Pixelway_Baseline.ttf"
local FONTSIZE = 8
local FONTFLAG = "OUTLINE MONOCHROME"-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)
local hpHeight = 5
local hpWidth = 100
l...
--------------------
r17
* quick updated for Mists of Pandaria
note: untested
r16
* updated for 4.1
* the selected nameplate won't be resized by default, anymore (aka adWidth and adHeight are set to 0)
- the option is still there, however ...
note:
- untested, just a quick fix for 4.1
r15
* selected nameplates will now be larger than others
* added options to set the increased size for selected plates
- adWidth = 14-- additional width for selected nameplate (hpWidth + adWidth)
- adHeight = 4-- additional height for selected nameplate (hpHeight + adHeight)
* fixed totem icon display, which broke in r14, because of level display ... D'OH!
r14
* added Totem of Tranquil Mind support
* added Spirit Link Totem support
* added 1px border around totem icons
* added highlight for selected nameplate
* tweaked level and name position code
* added an option to set a font shadow offset (default: FontShadowOffset = 0)
- 1 = (1,-1), 1.5 = (1.5, -1.5), ...
r13
* forgot to include raidicon texture ...
r12
* Totems are now shown as icons
* some CVars are now set by default
- SetCVar("ShowClassColorInNameplate", 1)
- SetCVar("nameplateShowEnemyTotems", 1)
* added level display ...
* some minor visual tweaks
r11
* removed some obsolete code
* small visual tweaks
r10
* toc update for patch 4.x
* code rewritten, extremely simplified, no longer based on caelNameplates
* removed class icon code
* removed separate config - some options (size, etc) can still be found in dNameplates.lua
* level is now hidden
* names are no longer abbreviated
NOTE:
Blizzards Nameplates are still bugged and seem to show/hide randomly. This addon modifies blizzards nameplates instead of replacing them. Therefore the same oddly behaviour will happen. This is Blizzards fault. Once Blizzard will fix their code, the issue will be gone. ;)
r9
* nicer raid icon position...
r8
* replaced the "glow border" with a solid border, to match m...
Description:
--------------------
Custom minimalistic and lightweight nameplates.
Features
* works with PlateBuffs
* spell icon
* name text is colored by threat
* Totems are shown as icons
* current health value
- current health value is hidden @100% health
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* added hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...
NPCs are not class coloured, never.
Hostile players are only class coloured out of a sanctuary (which excludes Dalaran for example). Generally said, they are class coloured in PvP, which also means they have to be flagged for PvP on a PvE server.
FAQ
1. Where'z teh options?
Take a look into your World of Warcraft folder: Interface\Addons\dNamePlates\dNameplates.lua. You can open this file with Wordpad, Notepad or any other text editor. I recommend Notepad++ - it's free, google it.
note: If you change anything, you have to reload your interface, either via /rl, /console reloadui or log out ingame.
Credits
p3lim - for Overhead
hankthetank - raid icon texture
Cyprias - for helping me to improve the code
Config
local TEXTURE = mediaFolder.."dA"
local FONT = mediaFolder.."Pixelway_Baseline.ttf"
local FONTSIZE = 8
local FONTFLAG = "OUTLINE MONOCHROME"-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)
local hpHeight = 5
local hpWidth = 100
l...