Change Log:
--------------------
09/17/2013
Added check in zone_changed_new_area to clear automatically for monks without question. This should fix the
the issue with it showing when it shouldn't.
09/14/2013
Updated for 5.4
Removed all dependancies on pets from monks to relfect changes from Blizzard
Adjusted distance setting a smidge
adjusted monks spell to be based on distance, may not be completely accurate
added nRange_Reset in case monks bug out and you need to hide it.
08/24/2013
Range should be displayed almost properly, forgive a yard or two off.
Fixed setting distance, reversed "indoor" and "outdoour" I fucked up, sorry guys.
Changed color setting, lol... Now that we get distance properly(Mostly, it might be off a yard or two)... I suck.
Indoor outdoor transitions are still incorrectly handled, I'm working on it...
08/06/2013
Made a few changes, I honestly don't remember what they were. :)
Fixed a bug from 0.7.6 which caused it to not display the distance.
Started changing how range is stored and called.
Had a strange dream I uploaded code last night, caused me to upload code that was broke,
that was pretty awesome. :/
07/29/2013
Fixed UNIT_SPELLCAST_SUCCEEDED call. Apparently, I formated my conditional incorrectly and it was setting
stuff it should set whenever a spell was cast.
Added distance checking, it's sloppy, it's straight from Astrolabe with help from kjado(EchoPort) with minor changes from me.
added nRange_GetDistance for checking the distance of our ping
We now listen for the events dealing with minimap zoom updates and pings
Added new text nRangeDistance
Probably a few things I forgot about. I'm awesome like that.
05/22/2013
Updated for patch 5.3
Some other things I don't remember
04/04/2013
Players should only get cached if they aren't cached already instead of clearing anyways on full cache.(Not that it matters)
Changed max cache to 5
03/11/2013
Version change
Uploaded to WoWI/Curse, sorry...
Description:
--------------------
This will notify you whether you're in range or out of range of Demonic Circle or Transcendence. If your spell is on cooldown, it'll show that along with a timer on how much time is left on the cooldown.
The cooldown will be correct with or without the glyph now.
It doesn't matter how far away you get from your portal, it'll stay active as long as you have the buff.
When you die or change zones that removes your buff, it'll hide itself.
It may be off by a yard or two, I'm sorry. :( Also, if it bugs out and shows when it shouldn't use /NRANGE RESET to fix it. I'll have a proper fix shortly.
Monks, I'm sure there's going to be some bugs with. It was a pain in the rear to get it working but I did.
When you get too far away from your clone and it despawns, the addon will hide itself as would be expected
If you die or change zones, it gets hidden, that's all there is to it.
Configuration is handled by /nrange.
Any further configuration can be done by editing the nRange.lua file itself.
https://github.com/nuggs/nRange
Any suggestions, comments or whatever just leave here.
TODO
Add markers to minimap and directional arrows(minimap).
Configurable text/icon/both display.
Add TukUI support
Make it not look so ugly, suggestions, please
--------------------
09/17/2013
Added check in zone_changed_new_area to clear automatically for monks without question. This should fix the
the issue with it showing when it shouldn't.
09/14/2013
Updated for 5.4
Removed all dependancies on pets from monks to relfect changes from Blizzard
Adjusted distance setting a smidge
adjusted monks spell to be based on distance, may not be completely accurate
added nRange_Reset in case monks bug out and you need to hide it.
08/24/2013
Range should be displayed almost properly, forgive a yard or two off.
Fixed setting distance, reversed "indoor" and "outdoour" I fucked up, sorry guys.
Changed color setting, lol... Now that we get distance properly(Mostly, it might be off a yard or two)... I suck.
Indoor outdoor transitions are still incorrectly handled, I'm working on it...
08/06/2013
Made a few changes, I honestly don't remember what they were. :)
Fixed a bug from 0.7.6 which caused it to not display the distance.
Started changing how range is stored and called.
Had a strange dream I uploaded code last night, caused me to upload code that was broke,
that was pretty awesome. :/
07/29/2013
Fixed UNIT_SPELLCAST_SUCCEEDED call. Apparently, I formated my conditional incorrectly and it was setting
stuff it should set whenever a spell was cast.
Added distance checking, it's sloppy, it's straight from Astrolabe with help from kjado(EchoPort) with minor changes from me.
added nRange_GetDistance for checking the distance of our ping
We now listen for the events dealing with minimap zoom updates and pings
Added new text nRangeDistance
Probably a few things I forgot about. I'm awesome like that.
05/22/2013
Updated for patch 5.3
Some other things I don't remember
04/04/2013
Players should only get cached if they aren't cached already instead of clearing anyways on full cache.(Not that it matters)
Changed max cache to 5
03/11/2013
Version change
Uploaded to WoWI/Curse, sorry...
Description:
--------------------
This will notify you whether you're in range or out of range of Demonic Circle or Transcendence. If your spell is on cooldown, it'll show that along with a timer on how much time is left on the cooldown.
The cooldown will be correct with or without the glyph now.
It doesn't matter how far away you get from your portal, it'll stay active as long as you have the buff.
When you die or change zones that removes your buff, it'll hide itself.
It may be off by a yard or two, I'm sorry. :( Also, if it bugs out and shows when it shouldn't use /NRANGE RESET to fix it. I'll have a proper fix shortly.
Monks, I'm sure there's going to be some bugs with. It was a pain in the rear to get it working but I did.
When you get too far away from your clone and it despawns, the addon will hide itself as would be expected
If you die or change zones, it gets hidden, that's all there is to it.
Configuration is handled by /nrange.
Any further configuration can be done by editing the nRange.lua file itself.
https://github.com/nuggs/nRange
Any suggestions, comments or whatever just leave here.
TODO
Add markers to minimap and directional arrows(minimap).
Configurable text/icon/both display.
Add TukUI support
Make it not look so ugly, suggestions, please