Change Log:
--------------------
Shadowed:
- Fixed an error in adding new spells
- Bump TOC down to 40300 since there weren't any incompatible changes in MoP to this
- Bump DB version
- Shift aura keys to strings
- Fixed spellID related errors
- Revert the parent change as it's annoying, just group the new auras by zone name Fixed errors if a spellID no longer exists
- Spell upgrades and partial work on parent, probably breaks things but committing before doing an OS upgrade
- Oops, forgot to commit these changes
- Added the ability to add auras by spellID - Added Power Word: Fortitude back - Thanks chrohe for the fixes
- Removed non-existent spells TOC Bump to 50001
- Switched localization to use the WoWAce system
- Added helper scripts
Description:
--------------------
Adds aura indicators to Shadowed Unit Frames, primarily this is for healers who want information such as what raid member is missing Mark of the Wild, or who has X debuff that they need to heal the raid member for quickly. Unlike the old version, you can now use this for all units not just raid members, and it's not restricted to only friendly players. You can set it up to show an indicator on the player frame while Slice and Dice is up, or show an indicator on an enemy if they are Cycloned.
Indicators can be configured to show an aura stack, show an indicator for missing auras, show the aura icon, show a set color and even the duration on the aura. If you want to see the time left on the aura as a visual number you will need a mod like OmniCC. Auras can be enabled per class as well, should you want to see players missing Mark of the Wild on a Druid but not on a Priest. There is no limit on the amount of auras or indicators you can have.
By default, this is only enabled on raid units. You can enable it for more units by going to /suf -> Aura indicators -> Enable by unit.
Slash commands: Opened with /suf (/shadowedunitframes), adds new configuration option "Aura indicators"
--------------------
Shadowed:
- Fixed an error in adding new spells
- Bump TOC down to 40300 since there weren't any incompatible changes in MoP to this
- Bump DB version
- Shift aura keys to strings
- Fixed spellID related errors
- Revert the parent change as it's annoying, just group the new auras by zone name Fixed errors if a spellID no longer exists
- Spell upgrades and partial work on parent, probably breaks things but committing before doing an OS upgrade
- Oops, forgot to commit these changes
- Added the ability to add auras by spellID - Added Power Word: Fortitude back - Thanks chrohe for the fixes
- Removed non-existent spells TOC Bump to 50001
- Switched localization to use the WoWAce system
- Added helper scripts
Description:
--------------------
Adds aura indicators to Shadowed Unit Frames, primarily this is for healers who want information such as what raid member is missing Mark of the Wild, or who has X debuff that they need to heal the raid member for quickly. Unlike the old version, you can now use this for all units not just raid members, and it's not restricted to only friendly players. You can set it up to show an indicator on the player frame while Slice and Dice is up, or show an indicator on an enemy if they are Cycloned.
Indicators can be configured to show an aura stack, show an indicator for missing auras, show the aura icon, show a set color and even the duration on the aura. If you want to see the time left on the aura as a visual number you will need a mod like OmniCC. Auras can be enabled per class as well, should you want to see players missing Mark of the Wild on a Druid but not on a Priest. There is no limit on the amount of auras or indicators you can have.
By default, this is only enabled on raid units. You can enable it for more units by going to /suf -> Aura indicators -> Enable by unit.
Slash commands: Opened with /suf (/shadowedunitframes), adds new configuration option "Aura indicators"