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HoNAnnouncer (1.0.9-release)

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Adds the announcer voice from the Heroes of Newerth game to various player versus player combat actions.

Killing Spree:
1 - "Blood Lust!"
2 - "Serial Killer!"
3 - "Massacre!"
4 - "Ultimate Warrior!"
5 - "Legendary!"
6 - "Onslaught!"
7 - "Savage Sick!"
8 - "Domination!"
9 - "Blood Bath!"
10 - "Genocide!"
11 - "Immortal!"

Quick Kills:
2 - "Double Kill!"
3 - "Hat Trick!"
4 - "Quad-Kill!"

Killing blows while under 5% health:
"Smack Down!"

Power Ups:
Berserking - "Double Damage!"
Restoration - "Regeneration!"
Speed - "Haste!"

Enter a Battleground or Wintergrasp:
"Lets Get It On!"

Target Paladin Divine Shields:
"RAGE QUIT!"

On Death:
"Defeat!"

Happy Slaying!

BigWigs Bossmods (r10251)

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Change Log:
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Big Wigs v4

New features:
Pulse: Off by default. Any ability that has the "Flash" option will now have the "Pulse" option, a new feature for attracting attention.
Statistics: On by default. Records boss wipe/kill durations and the total amount of kills/wipes. Viewable on the individual boss panels.
"Only on me": Off by default. This feature is a sub-option of boss abilities that allows you to restrict messages. E.g. "Bomb: Player" will only be shown when on you.
Boss abilities that are restricted by role (tank/healer) are simplified, each ability has a option e.g. "Tank alert only" that can be disabled to be viewed regardless of role. In addition, a dispel role has been added.
Every boss ability now has customizable sounds
Bars:
Previously cooldown/approximate abilities were represented with a tilde "~" in the name, the tilde is now next to the countdown (which makes more sense)
Add font size slider
Performance improvements for drawing bars, cuts CPU usage by half
Misc:
Config panels are now separated by expansion, current expansion is colored to stick out
Fix issues when soloing bosses (no boss kill, etc)
Improvements to disabling/enabling of Big Wigs
Thone of Thunder:
Added modules for this new 5.2 zone
Hear of Fear/Endless Spring/Mogushan Vaults:
Hundreds of module improvements, can't list them all
Developers:
Re-wrote most API calls for simplicity
Re-wrote the combat log arg system
New API calls include StackMessage, RangeMessage, CDBar, TargetBar, Me, MobId, Range
Added callbacks for boss win, wipe, and engage
EJ flags are now represented with negative numeric values rather than strings
Modules can now have custom options by using the locale entries custom_on_myopion or custom_off_myoption

Description:
--------------------
Big Wigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other Big Wigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; Little Wigs.

Authors: Ammo, Funkydude, Maat, Nebula169, Rabbit

EnoughPoints (2.3.1)

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Change Log:
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2.3.1:

* TOC update.
* Frame now shows the current version.
* Bug fixes.

2.2.0:

* Added checking Honor and Conquest when queueing at a Battleground or Arena.
* Added Simplified Chinese (thanks, esoyu!) (in fact, BNSSNB did the Traditional Chinese. Sorry for the mistake.)
* Changed ranges' step
* Added an Enable toggle to enable or disable the addon.
* Added support for LibSharedMedia.
* Now you can choose which sound to play when the popup appears.
* Minor tweaks and fixes.

2.0.0:

* New major version. Rewrote a lot of things.
* Added support for Conquest and Honor Points.
* Using custom frame (and not Blizzard's popup) to remove tainting.
* Frame is draggable.
* Addes Simplified Chinese localization (thanks BNSSNB for this!)
* Other minor changes (check changelog in the zip file).

1.1:

* Fixed a bug where Valor Points' check wasn't working.
* Updated libraries.

1.0:

* Updated for Mists of Pandaria.
* HUGE code cleanup. Rewrote practically everything.
* Added support for Valor Points.
* Removed support for Honor Points (for now).
* Fewer localization strings.
* Ace3 library updated.
* Brazilian Portuguese translation added.
* Bug fixes.
* Minor improvements.

0.8:

* TOC updated.
* Libraries updated.
* Strings are now shorter.
* Removed some obvious tooltips.
* Some aesthetic tweaks.
* Some preliminary Honor Points support (didn't fully tested it yet).


0.7:

* Now popups display the current Justice Points you have.
* Some code tweaks and cleanups.
* TOC updated.
* Ace3 libs updated.

0.6:

* TOC updated.
* Ace3 libs updated.
* Changed the DB a little bit so it's easier in the future to implement support for other Points. Your setup will be reset.

0.5a:

* Alert when gaining badges should (kinda) work now.

0.5:

* Added two new options: alert when logging in and when the amount of Justice Points is changed.
* Changed the TOC file.
* Changed a lot of strings.

0.4:

* Added the op...

Description:
--------------------
Now supports Honor and Conquest Points!

Have you ever done an instance and then realized you were already with 4000 Justice Points and wasted all the gains from killing bosses or random reward? This addon helps you preventing this situation.

EnoughPoints will warn you with a message and/or sound that you're already above a limit you can freely set everytime you zone inside an instance, queue up using the LFG tool, log in or gain Points (either Valor, Justice, Honor or Conquest).

Keep in mind I'm not a programmer and this is my very first addon. Some things may be ugly, but I'll try to sharpen it later. I'd love to receive some new ideas, but I can't promise I'll implement all of them.

DagAssist (5.02)

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Change Log:
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5.02
* Updated TOC for 5.2
5.01
* Updated TOC for 5.1
5.00
* Updated TOC for 5.0
4.10
* Updated TOC for 4.1
4.03
* Added instructions to the configuration panel
* Added move up/down buttons to the section editor
* Pressing ESC will now close the menu except while in combat
* Menu items are prepopulated with some defaults when first installed
* Fixed bug preventing the pickup of spells once placed in the menu
* Fixed taint issue if you tried to change the menu items while in combat
* Added "/dagassist reset" command line to reset the menu to defaults
* Moved frame strata
* Fixed problem with menu items not loading properly on startup

Description:
--------------------
Clean up your action bars!

DagAssist helps you clean up your interface by moving seldom used abilities to a discrete minimap menu. Simple drag & drop configuration, just like an action bar. Download, install and you're ready to go!

Works with spells, abilities, mounts, macros, companions, pet abilities, items, and gear sets.

ArenaReminder (1.0.3)

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Never miss an arena queue again!

What it does:
- Audio notifications for when an arena queue is about to expire.
- At 15 seconds remaining on the queue, it will temporarily disable all WoW sounds and then max your game volume, so that the notifications are more easily heard. It will restore your normal settings as soon as the queue is taken or disappears.
- It is recommended that you enable "Sound in Background" so that you can hear these while minimized. (Unfortunately, the addon is unable to reliably enable that setting itself.)
- It will also automatically open the conquest PvP frame after you exit an arena (if you are group leader), to help you quickly requeue.

Known flaws:
- There is no options interface.
- It only supports English clients. To change it for another language, open the ArenaReminder.lua file and Ctrl+F for "lower". You will find this line of code:
if (status == "confirm" and string.find(string.lower(mapName),"arena")) then
Change the word arena to your local language's word for "arena" (in lowercase). Also, please let me know other translations of "arena", so that I may add them to the main addon myself. Unfortunately, due to API restrictions, this bit of code is forced to use a localized string of text.

Works great with these other arena addons:
SafeQueue
NCATeamRating
sArena

PetLeash (2.2.10)

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PetLeash makes sure that you always have a non-combat pet summoned. It tries to only summon a pet when you are not busy, and can dismiss them when you go into stealth, camouflage or invisibility.

Features:
Automatically summon a pet when you are not busy.
Optionally summon a pet only under certain predefined conditions, or dismiss a pet under certain predefined conditions.
Allows you to configure which pets to use, including by location or with different weighting.
LibDataBroker launcher to quickly summon pets.
Randomly summon a different pet on a timer. (Note: This feature can potentially interfere with non-combat pets summoned via other means, such as using the Bloodsail Admiral's Hat)


Commands:
/petleash enable : enable/disable auto-summoning
/petleash togglePet : summon or desummon pet (and switch auto-summoning)
/petleash resummon : summon a new pet
/petleash desummon : desummon pet
/petleash config : show configuration

PetLeash has several key bindings that can be set via the Blizzard Key Binding interface.

MetaMap (5.2.3)

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Change Log:
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5.2.3
* Lets try again for the fix for updatearrowframe
5.2.2
* Hopefully fixed the updatearrowframe error
5.2.1
* Fixed move API changes
5.2.0
* Added Throne Of Thunder, Isle of Giants, Isle of Thunder Maps
* Fixed bugs due to API changes
5.1.5
* fix for some instance maps switching always to first map level
5.1.4
* fix for map display at Darkmoon Island
* fix for late update of map notes
* fix for missing map notes at instance maps
* fix for display of older tracker entries from global maps in new micro maps

5.1.3
* Fixed a bug referencing a nil index
5.1.1
* implementation of the support for micro maps, but no preview mode supported (one has to be in the area to show the micro map)
* the arrow button at the top right corner of the world map now toggle full screen again
* added new button at the top right corner of the world map to toggle the save set mode (changes in MetaMapSaveSet_Toggle())
* update to the shown dungeon levels for LFG (levels from the in-game LfgDungeons.dbc database)
* fix to disable in-game miniWorldMap mode if MetaMap is started, because the in-game miniWorldMap is not suported by MetaMap (removed old code from MetaMap_SetWorldMap() and fixed command order)
* fix to a scaling issue of the MetaMap overlay at the world map
* fix to trigger a map update at indoor to outdoor changes (added the event MINIMAP_UPDATE_ZOOM)
* fix to an error if the scale value for the MetaMap world map frames become zero for any reason (assign a default scale of 0.5)
* fix to the map display of the Gilneas worgen starting area (name IDs in the ZoneTable are still required there, because of different maps with identical names for some localizations)
* fixes to the localized map names for a correct display of the map notes (correction of area names in the ZoneName table of MetaMap for en, de, fr, es, and ru extracted from the in-game AreaTable.dbc)
* fix to the zoom out from some maps and if the option "Entering new area switch...

Description:
--------------------
DESCRIPTION:
http://www.wowinterface.com/downloads/fileinfo.php?id=13311
============
MetaMap adds features to the WoW world map, keeping all mapping type features in a single place.
Some features are:

Adjust the map window size.
Move the map anywhere on the screen.
Adjust the opacity of the window & maps.
Saved sets for toggling between 2 map modes.
Allows full player movement, messaging, etc. with map open.
Adds coords to the main map and the Minimap
User editable notes for all maps, including instance maps.
NPC/Mob database collectable by mouseover or keypress.
Toggling on/off display of unexplored areas of the map.
Waypoint system to guide you to any set point.
Complete Quest logger with optional history database.
Tracker module for gathering Herbs/Ores etc.
NoteBook module for additional notes, linked to Tooltips.
Inbuilt Import and export facilities for various data formats.
Inbuilt Backup and Restore facilities.
Button on Minimap to open or close the World Map or display MetaMap options.
Key bindings for various MetaMap functions.
Full support for Titan Bar.

MetaMap Module List

MetaMapBKP - Backup and Restore map notes
MetaMapBWP - Waypoint system Module
MetaMapCVT - Preconfigured map notes import file (most likely needs updating for cataclysm)
MetaMapEXP - Map notes Export module. Allows you to save the map notes to SavedVariables\MetaMapEXP.LUA.
MetaMapFWM - Enables show unexplored sections of the map command
MetaMapHLP - MetaMap Help module
MetaMapNBK - Notebook module
MetaMapQST - Quest tracker and Quest history
MetaMapTRK - Mineral and Herb node tracker, places nodes on the map. Similar to Gatherer
MetaMapWKB - Tracks locations of NPCs and stores in a list by zone


5.0 Fixes and Changes
Updated TOC for 5.0
Added references to new Mists of Pandaria maps
Re-arranged instance dropdown by continent


Known Bugs
Map doesn't size cor...

SocialTabs (5.2a)

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Change Log:
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5.2a
- fixed PVPUI for patch 5.2, thanks to Dridzt
5.0a
- fixed tab position
5.0
- rewrite from scratch
- 5.0.4 ready!
- tabs now have their names
- tab creating function are now global and open for interactions from another addons
1.0
- initial release

Description:
--------------------
This AddOn will combine Social, Guild, LFD, LFR, PVPUI, and GuildFinder windows into common one with tabs at the right side (look at screenshots)

Thanks to Seerah for KeepingTabs AddOn, which inspired me for my own :banana:


There is no ingame config, but you can edit AddOn code, config is at the top of SocialTabs.lua.

If you need to open more than one windows at the same time (i.e. Social + Guild), hold Ctrl key and click on the tab.

Battle Pet Daily Tamer (1.1.7)

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Change Log:
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03/08/2013 1.1.7 added paws for the 10 fabled beasts (while quest is active) and option to display them
03/06/2013 1.1.6 added Sara Finkleswitch and Gentle San (Beasts of Fable daily)
02/16/2013 1.1.5 added limited TomTom support (ctrl+right click paw to /way there)
01/06/2013 1.1.4 added Jeremy Feasel (Darkmoon Faire) daily
01/01/2013 1.1.3 changed Merda Stronghoof's quest id from 31817 to 31872
12/29/2012 1.1.2 removed pre-requisite system, added expansion to tooltip
12/29/2012 1.1.1 removed NR paws from EK map, MP paws from KL map, manually added Bordin Steadyfist to Maelstrom maps
12/28/2012 1.1.0 astrolabe replaced with static data, paws created on demand
12/22/2012 1.0.5 added toggle window onto worldmap for turning paws on/off, removed panel option
12/21/2012 1.0.4 code cleanup
12/20/2012 1.0.3 overhauled pre-req system to work with both factions
12/18/2012 1.0.2 added non-satchel dailies (default off), fix for tooltip on full-screen map, temporary option to ignore pre-req dailies until horde dailies confirmed, right-clicking paw will zoom map out
12/16/2012 1.0.1 pet type icons on tamer tooltips, temporary fix for alliance/horde pre-req weirdness for taming EK/kalimdor
12/15/2012 1.0.0 initial release

Description:
--------------------
Battle Pet Daily Tamer puts a familiar paw on the world map to mark where daily pet tamers are that you have not completed for the day.


Initially this addon only marks the tamers that reward pet supply satchels.
If you want to also show non-satchel pet tamers, check the blue paw in the lower-left corner of the world map.
To show objectives for the Beasts of Fable quest (whenever the quest is active), check the orange paw.
You can uncheck the green paw to turn off all paws as well.
Mousing over a tamer on the map will show the level of the tamer's pets and their types.
__ New in 1.1.7 __

Added orange paws to mark legendary opponents in the Beasts of Fable daily quest.
Added an orange paw option on the world map (defaulted off) to turn these on.

__ New in 1.1.6 __

Added Sara Finkleswitch and Gentle San (Beast of Fable) dailies.

PVPSound (3.9.0)

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Change Log:
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* 3.9.0
Updated for 5.2.
Renamed Kill-, Multi Kill and Payback Kill sounds, also they are in a separate folders too.
Fixed a bug with Multi Killing sounds.
Added new sound for tie games.
Fixed a major SoundEngine bug.
Fixed a major sound effect bug.
SctEngine rewamp.
Emote rewamp.
Localization fixes.
Completely removed kill data sharing, need a new method to rewamp it.

* 3.8.9
Disabled to get more then one killing blow on the same target under 1.5 seconds, from the player or their pets, guardians or vehicles that the player owns, controls, possesses or drive.
Disabled to get more then one payback and retribution kill under 1.5 seconds, from the player or the enemy player and their pets, guardians or vehicles that the player owns, controls, possesses or drive.
Added "/ps petkill" command to enable/disable pet killing blow sounds.
Battleground and battlefield initialization fixes.
PaybackEngine updates.
Smaller xml changes.
AB rewamp.
TBFG rewamp.
SOTA rewamp.
Fixed a bug with AB.
Fixed a bug with TBFG.
Fixed a bug with WSG.
Fixed a bug with SOTA.
Fixed a bug with SM.
Fixed a bug with IOC.
Fixed a bug with WG.
Fixed a bug with TBFG.
Fixed some bugs with AV.
Fixed some bugs with TB.
Fixed some bugs with EOTS RBG.

* 3.8.8
Hotfixed broken TB from the last version.
Fixed some "You are not in a raid/party group." bugs.
EOTS rewamp.
Fixed a bug in WSG.
Fixed a bug in TP.
Fixed a bug in SM.
Fixed a bug in IOC.
Fixed a bug in SOTA.
Fixed a bug in EOTS.
Fixed a bug with EOTS RBG.

* 3.8.7
Removed Kill Sounds Data Sharing.
AV rewamp.
TB rewamp.
IOC rewamp.
WG rewamp.
Added new sounds to WG.
Fixed a bug with EOTS RBG.
Fixed RBG play sounds again.
Added German localizations. (Thanks for Tim.)

* 3.8.6
Updated for 5.1.
Fixed RBG play sounds, now for real.

* 3.8.5
Fixed EOTS RBG sound bugs.
Fixed RBG play sounds.
Fixed a Data Share bug.
Fixed a Death Message bug if got killed by NPCs.
Fixed a Death Message bug if...

Description:
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A simple, light-weight addon that plays Unreal Tournament 3 sound effects on killing blows and specific Battleground events. You can share your killing sprees and deaths with any other addon user, to make battlegrounds/battlefields and world pvp much more fun.

Supported Battlegrounds:
Warsong Gulch
Twin Peaks
Strand of the Ancients
Isle of Conquest
Alterac Valley
Arathi Basin
The Battle for Gilneas
Eye of the Storm
Temlpe of Kotmogu
Silvershard Mines

Supported Battlefields:
Tol Barad
Wintergrasp

Supported Scrolling Combat Text addons:
MikScrollingBattleText
SCT
SCTD
Parrot
Blizzard SCT

Supported Game versions:
Addon supports any client version from 2.4.0-5.5.0.

* /ps - Show status.
* /ps pvp - Switch between PVP and PVE mode.
* /ps emote - Enables or Disables Emotes completely.
* /ps emotemode - Switch between Emote and Chat Message mode.
* /ps deathmessage - Enables or Disables Death Messages.
* /ps killsound - Enables or Disables Killing Blow sounds.
* /ps multikillsound - Enables or Disables Multi Killing sounds.
* /ps petkill - Enables or Disables Multi Killing sounds.
* /ps paysound - Enables or Disables Payback Killing sounds.
* /ps bgsound - Enables or Disables Battleground sounds.
* /ps killsoundengine - Enables or Disables Sound Queue System usage in Killing Sounds.
* /ps bgsoundengine - Enables or Disables Sound Queue System usage in Battleground Sounds.
* /ps datashare - Enables or Disables Spree and Death Data Sharing and Recieving with raid/party/battleground members.
* /ps sctmode - Enables or Disables Scrolling Combat Text integration.
* /ps frame'framename' - Name of the output frame in the supported Scrolling Combat Text.
* /ps sctengine - [...

RepCalc (Reputation Bars) (2.9.1)

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Change Log:
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2.9.1
Added a star to indicate if a tracked faction has the LFG bonus. You can also right-click to set a faction as your LFG bonus (assuming it can be).
Added calcs for Shado-Pan Assault.

2.9
Removed the commendation checkboxes, will now automatically check if you have the commendation bonus.
Added colouring, calcs and translations for the new 5.2 factions. (Doesn't include calcs for Shado-Pan Offensive yet.)
Updated Nat Pagle calcs.

2.8.4
Merged the commendation bonus for Shieldwall & Dominance Offensive as they are apparently linked.

2.8.3
Added calcs for Order of the Cloud Serpent and a commendation tickbox.

2.8.2
Added commendation boxes for 5.1 factions.
Localized ignored factions. Added Brawlers factions to ignored list.

2.8.1
Adjusted faction calcs to be more accurate when taking into account bonuses.
Added amount of dailies until revered for MoP factions.
Added tickboxes to mark commendation factions that are stored account-wide.
Added approximate calcs and localizations for the two new 5.1 factions.

2.8 - Updated for 5.1, fix for renamed GetFriendshipReputation function. Added a notice for commendation factions.
2.7.1 - Added German & French localizations for factions. Now removes factions from DB bar that aren't ticked/present. Cleaned up function names.
2.7 - Added DataBroker support, displays all currently ticked factions in the mouseover, and one tracked faction on the bar.
2.6.2 - Added rep level to tracking bars.
2.6.1 - Added colour coding to the config by expansion. Made the Tillers friendship calcs more informative. Fixed a bug with the config when a faction reaches exalted.
2.6 - Config now lists 45 factions. Now supports friendship-based factions again.
2.5 - Now supports neutral and upwards. Config will list top 30 factions. Added some rep level colouring.
2.4.2 - Now ignores factions moved to Inactive. Fixes to ignore some hidden header factions.
2.4.1 - Fixe...

Description:
--------------------
Version 2.7 now supports DataBroker addons. The mouseover will show your standing with each of the factions you have ticked in the configuration screen. You can also left-click to choose one of those factions to show on the bar itself, and right-click will open the configuration screen.

Description:

RepCalc is a standalone addon that allows you to create up to ten bars that will track your reputation with the selected faction(s). You can also click on the bars to see in your chat window how many (if applicable) of the associated dailies, items, etc. are required to reach exalted with that faction.

Slash Commands:

/repcalc to open the addon or main window.
/rcconfig to view the configuration window, or you can right-click the title bar.

Usage:

When the addon is first opened you will be given a list of your top 45 non-exalted factions in descending order. From there you can tick the boxes next to the factions you wish to track and click Save. It'll then bring up a bar for each faction that you can drag around by the title bar. Left-click on a rep bar to (if applicable) display in chat the dailies/items required to reach exalted. Right-click to set that faction as your LFG bonus (will be indicated by a star).

Immortalis Announce (5.2)

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Change Log:
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Version 5.0.4: Updated for Patch 5.0.4.

Version 1.13: Fixed a couple of spelling issues.

Description:
--------------------
This is a simple addon created for my guild's raids, originally meant to report interrupts.

The functionality was expanded by my co-author, Sherrim and the addon now covers the following:-

* Interrupts
* Dispels
* Spell Steals

All Announces are reported in /say, there is no in-game configuration to change the output channel. The reason for this is that I simply wanted all my raiders to report in a way that made sense to me when leading raids.

You can, however, edit the .lua file to change the output to /party or /raid if you so wish.

The addon is also disabled in all PvP zones (including Tol Barad and Wintergrasp) as experience has shown that it annoys people. It is not disabled in Arenas as reporting can be very useful there.

Finally, the Spell Steal module of the addon has exclusions written into it for 'spammy' bosses such as Arcanotron. Any boss that requires spamming Spell Steal in the future will be added to the exclusion list. This is simply to avoid spam during a boss encounter - reporting is all well and good but spam reporting is contrary to fight co-ordination.

If you liked this addon and play a Warrior, check out Immortalis Reflect for a standalone Spell Reflection announce addon.

Immortalis Reflect (5.2)

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Change Log:
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Version 5.0.4: Updated for Patch 5.0.4.

Description:
--------------------
This is a standalone module for warriors to announce use of Spell Reflection.

You do not need to have Immortalis Announce installed in order to use this module. This module was written by the Immortalis Announce co-author, Sherrim. Sherrim is no longer playing WoW so I have taken over maintenance of this addon.

KrysDamageFont (2.2)

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Change Log:
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08-03-2013
*Update for 5.2

09-11-2012
*Added Font overview screenshot with numbers.
*small fix for better use/change the fonts.
*changed default font by the addon to #6.
*small rework.
__
31-08-2012
*Rework for 5.0.4 and full MoP ready.
___
06-02-2012
*Update for 4.3.2.
___
05-09-2011
*Update and fix for 4.2.
___
04-27-2011
*update for 4.1.
___

*TOC updated.
*It's now a .zip file.

Description:
--------------------
KrysDamageFont is a very easy and lightway addon to change your Damage Font.

You can change the font easy by self:

Open the "KryDamageFont.lua" with your Text Editor
and change the default number "6.ttf" to your favorite font number, like "2.ttf" or "3.ttf".

_________________

If you want you can add your own downloaded font, you need only to copy your font in to the KryDamageFont "Font" folder.
Now rename the downloaded font, as name take a number above 7.tff.
At last, repeat the standard font replace like by default.


-Remember to save your own font if you update-

Krys_Interrupt! (1.0c)

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Change Log:
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08-03-2013
*Update for 5.2

Description:
--------------------
Full 5.0.4 and MoP ready.

Krys_Interrupt!
is a very easy and lightway addon to tell your team/raid member and above all your self, in chat or /s bubble that you have successful interrupted a spell.


Can I change the Text output channel?
Yes. Open the Krys_Interrupt!.lua via text editor and delete the "--" in front of your choosen output channel.

KrysNoError (1.0c)

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Change Log:
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08-03-2013
*Update for 5.2

1.0-b
*TOC update

1.0-a
*Beta release

Description:
--------------------
Full 5.2 and MoP support.

Removes the red error spaming in the middle of your screen if a ability is not ready or not enough ressources are available.

Extreme lightway addon, only takes ~8kb diskspace and ~1kb ingame memory!

Skada (All in 1 Folder) (1.4-9)

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Change Log:
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08-03-2013
*Updated to newest File Package.

31-08-2012
*Updated to newest File Package.

05-09-2011
*Updated to newest File Package.

09-08-2011
*Updated new File package

29-06-2011
*Updated for 4.2

28-05-2011
*Try to fix lag spikes (should be fixed)

27-04-2011
*Updated new File package for 4.1.
*Reset button fix.
*some changes.

21-04-2011
*Addet Window Buttons

Description:
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Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

You get the original skada here.
____

This is the edited edition of the Skada File packed: 10-10-12 01:41 AM.

CircleHUD (1.63)

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Change Log:
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==Change Log==
- v1.0 - Initial release
- v1.1 - minor visual enhancement
- v1.2 - Additions:
- Slash Commands: '/chud' or '/circlehud' will toggle between 'show only during combat/targeting' mode and 'always on' mode
- Slash Command: '/rl' will Reload UI (got tired of typing '/console reloadui' all the time...)
- Class-based Target Low Health indicator: The target health circle shows where casting certain spells is applicable given
the current target's health. The following are the class based indicators:
Mage - 35%
Rogue - 35% for Murderous Intent
Shadow Priest - 25% for Shadow Word:Death
Paladin - 20% for Hammer of Wrath
Warrior - 20% for Execute
All others - 25%
- v1.3 - TOC update for compatibility
- v1.4 - TOC update for compatibility
- Additions:
- User configurable variables in CircleHUD.lua
- pieRadius: Sets how large the Circles are (Values > 0 only)
- XScale: Relative offset left and right from center screen.
** Negative numbers will cause circles to switch sides **
(e.g., player on right, target on left)
(Values from 0.01 to ??, large values may send the circles off your screen. Default: "1")
- YScale: Relative offset up and down from center screen.
(Values from -5.00 (bottom of screen?) to 5.00 (top of screen?). Default: "-1")
- v1.5 - TOC updated for compatability
- v1.6- fixed compute by 0 error for MoP (MoP PTR servers only)
- v1.61- changed default pie background color to black, updated TOC
- v1.62 - TOC update

Description:
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Extremely small and efficient circular HUD saving both screen space and memory.

Left side display of Player Health (inner circle) and Mana/Power/Focus (outer circle)
Right side display of Target's Health (inner circle) and Mana/Power/Focus (outer circle) and Target's Name (above).

Currently no configuration (there are a couple of LUA variables you can change for placement and size of circles), just install and go!

There are a couple of slash commands that might enhance your gaming experience -

"/chud" or "/circlehud" - toggles "show out of combat"
"/rl" - reload's the UI (got tired of constantly typing /console reloadui)

Based on and a continuation of the original AlarmHUDpie (available at wowinterface.com) by lab1702.

Power Auras Classic v4 - MoP Version (4.23.13)

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Change Log:
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4.23.13
* Total code cleanup.
* Merged localizations.
* Fixed bugged "Send" and "Cancel" buttons on "Export" and "Export Set" dialog.

4.23.12
* Support for Patch 5.2

4.23.11
* Support for Patch 5.1

4.23.10
* Fixed Warlock Shards max power from 3 to 4
* Fixed incorrect version numbering

4.3.9
* Fixed map taint issues (thanks to Resike)

4.3.8
* Non-Fire Mage GCDs are properly ignored in auras

4.3.7
* Fixed Chi (Light Power) max power from 4 to 5

4.3.6
* Fixed totem aura update lag

4.3.5
* Warrior GCDs are properly ignored in auras, for reals this time...

4.3.4
* Master of Ghouls is now properly detected
* Paladin, Warrior, and Monk GCDs are properly ignored in auras

4.3.3
* Fixed glyph taint issues (thanks to Resike)
* Fixed action usable so abilities that are charging up but still have active charges on them show up as usable

4.3.2
* Added support for special power tracking for Shadow Orbs, Burning Embers, Demonic Fury, and Chi

4.3.1
* Updated Paladin Holy Power from 3 to 5

4.3
* Updated the code to be compatible with MoP 5.0.4

Description:
--------------------
UNOFFICIAL UPDATE

While the Power Auras team is busy working on the newest version, I updated the old Power Auras 4 to work with MoP.

You can find the official addon here: http://www.wowinterface.com/downloads/fileinfo.php?id=8579

If you upgraded to Power Auras 5, it is recommended that you remove it and restore your old WTF folder configuration files for PowerAuras if possible. If you did not upgrade to Power Auras 5, everything should work as normal.

The GTFO Addon will work with both Power Auras 4 and Power Auras 5 and no update is necessary.

Please keep in mind that any bugs to this addon that were there BEFORE the WoW 5.0.4 patch will still be there. I didn't make any bug fixes, changes, or improvements apart from making it compatible with 5.0.4. If there are any new issues, please post them in the comments.

Known issues:

Configuration frame UI has a few graphic glitches around the tabs
"Use Own Texture" is not working properly, use the "Custom Texture" and put the spell/ability name or spell ID # in there as a workaround.

TotemTimers (11.0.14)

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Change Log:
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11.0.14
- Fix scenario errors
11.0.13
- The Flame Shock button in Elemental spec now casts Earth Shock and Frost Shock (rightclick/middle button) properly
- The Earth Shock button in Resto Spec now also casts Flame Shock and Frost Shock (rightlick/middle button)
11.0.12
- Fixed totem sets
11.0.11
- Fix casting/reordering Earthgrab Totem
11.0.10
- Fixed wonky timers
- Fixed Earthgrab/Earthbind
11.0.9
- Corrected opacity for some buttons
- Replaced destroying single totems with Totemic Recall
11.0.8
- Better hiding in pet battles, vehicles and out of combat
11.0.7
- Fixed timers disappearing in CRZs
- Hide properly in pet battles
11.0.6
- Allow negative totem timer spacing
11.0.5
- Long cooldown's ability durations are not clickable
- Fixed "loose" arrangement of totem timers
- Fixed Call of the Elements
- Adjusted flash and warning times for totems with short duration
- Fixed timers disappearing in scenarios
- Fixed errors when leveling up in combat
- Added Spirit Walk to Enhancement cooldowns
- Middle mouse button on a totem timer casts Totemic Recall
- Stormlash Totem and Capacitor Totem cooldowns display properly
- Fixed Lava Burst and Flame/Earth Shock buttons to glow on Lava Surge and Fulmination procs
- Purify Spirit is no longer displayed as on cooldown when it does not dispel anything
- Timers should color properly again when out of range or out of mana
11.0.4
- Fixed more leaking globals
- Fixed textures
11.0.3
- Fixed totem menus not draggable
- Fixed glyph ui taint
- Fixed Searing Totem and Lightning Shield
11.0.2
- Fixed options for cooldowns
- Fixed long cooldown buttons not casting spells
- Removed Chain Lightning and Fire Nova from Elemental cooldowns, added Purify Spirit to Restoration cooldowns
11.0.1
- Fixed timers stopping randomly
- Removed Water Shield count
- Fixed weapon buff timers
- Fixed lock up when changing specs
- Fixed "loose" timer and tracker arran...

Description:
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TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.

Manual (for TT 10.1 beta)

In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.

Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.

The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.

The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.

Additional Tot...
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